RISHABH ANAND
Shroom & Doom
Steam Link: https://store.steampowered.com/app/2491690/Shroom__Doom/
Date: September 2022 - April 2023
Type: Academic
Description:
Shroom & Doom is a top-down tower-defense game where you play as a little robot that has crash landed on an alien planet. Defend yourself against waves of bug-like enemies using towers made from the local mushrooms. Find a way to repair your ship and escape the planet!
Shroom & Doom was made in a custom 2D engine from scratch with 3 other CS students and 2 game designers. We worked on it for 2 semesters, the first of which was primarily spent creating the game engine. We Initially had 3 additional artist members but lost them in the middle of the first semester due to unfortunate circumstances. I was an engine and lead graphics programmer on the game.
Contributions:
Worked on Entity-Component-System engine, building upon initial framework created by tech lead with new systems and components
Learned and Implemented OpenGL pipeline through graphics and rendering systems allowing for animations and particle systems
Created shader-based particle system and integrated it into object initialization through JSON and custom Lua behavior scripting